Once Cory Barlog had settled on the game’s central conceit, the first challenge was deciding what Kratos’ offspring should actually look like. To find out more, we sat down with Game Director Cory Barlog at E3 last week, and he was happy to give us a step-by-step rundown of how the character has taken shape: Deciding on Atreus’ appearance wasn’t easy… Conversely, Atreus will need to come to terms with his own destiny and learn how to behave less like an emotionally vulnerable child and more like a god.
Atreus is Kratos’ second shot at fatherhood, and to get where he needs to go in that regard, he’ll need to confront his rage and rediscover his humanity. The pair’s quest represents both a physical journey from point A to B, but also an emotional one. However, this is not your typical stroll in the woods. The youngster will be at your side throughout the game, as father and son embark on a deeply personal quest into the Norse wildlands. Central to the studio’s bold reimagining of its long running series is the introduction of Atreus, Kratos’ son. With his vengeance complete, Kratos now quietly resides in the realm of Norse gods and monsters. As you’ve likely picked up on in the two trailers released to date, Santa Monica Studio has some big, bold ideas for Kratos’ impending PS4 adventure.